考点几何
变换与对称
考什么 · What it tests
图形动起来:平移(滑动)、旋转(转圈)、反射(翻折照镜子),以及利用图形自身的对称性少算一半。
Shapes in motion: translation (slide), rotation (turn), reflection (flip like a mirror), plus using a figure's own symmetry to halve the work.
需要先会 · Prerequisites
- 坐标系与点的表示 / The coordinate plane and points
- 角度与旋转方向 / Angles and direction of rotation
- 全等(变换前后图形全等) / Congruence (shapes stay congruent under these moves)
常见套路 · Common moves
- 变换保持全等:平移、旋转、反射都不改变形状和大小,对应边角相等——先认定「变换前后全等」再往下推。These transformations preserve congruence: translation, rotation, and reflection keep shape and size, so corresponding sides and angles are equal — lock in "congruent before and after" first.
- 对称当镜子省一半:图形关于某条线对称时,只算一半再翻倍;求最短路径时把点「照镜子」反射过去拉成直线。Use symmetry as a mirror to save half: when a figure is symmetric about a line, compute one half and double it; for a shortest path, reflect a point across the mirror to straighten the route into a line.
- 旋转抓「旋转中心 + 角度」:绕定点转固定角度,到旋转中心的距离不变,常把分散的图形转到一起拼成规则形。For rotation, fix the center and angle: turning about a point through a set angle keeps distances to the center, and it often rotates scattered pieces together into a regular shape.
易错点 · Common pitfalls
- 反射方向搞反或对称轴找错:翻折后的点和原点到对称轴距离相等、连线垂直于轴,别只是平移过去。Reflecting the wrong way or picking the wrong axis: the image and original are equidistant from the axis with their connector perpendicular to it — it's not just a slide.
- 旋转方向(顺/逆时针)和角度记错:$90°$ 和 $180°$ 结果差很多,先定好中心和方向。Getting the rotation's direction (clockwise/counter) or angle wrong: $90°$ and $180°$ land very differently, so fix the center and direction first.
真题
官方真题共 11 道变形生成中 · 练习包先用官方真题